![]() In Bubblegum Crisis this has been moved to the very front of character generation – you start by rolling up your lifepath and character history, then go on to detail the character proper based on this information. One nice touch about the RTG games is the Lifepath generation system. ![]() The book itself is gorgeous and a fun read for fans of the setting, and it saw a little use even as crossover material for the CyberPunk RPG in some groups, but I never actually pulled it out to be used on its own. I believe the game was also the first game released using the new (at the time) Fuzion system which was designed to be a revision both of the Hero system and the Interlock system. Talsorian Games picked up the license for this game based on the series. ![]() You can feel the texture of this setting in the undertones of CyberPunk, and it came as little surprise to anyone when R. Bubblegum Crisis is really one of the primary influences on the creator of the CyberPunk RPG, Mike Pondsmith. ![]()
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